ASRL League Rules

Section 100 – League Regulations

Section 101 – General Regulations 

101.A. Purpose

These rules are intended to make online racing in The ASRL more enjoyable for all and to keep competition as equal as possible. While these rules cover most of the issues you will run into while racing online, every item cannot be covered by a written rule, so if it is not explicitly approved then obviously it is not approved.

101.B. Scope

The ASRL Rules section applies to each ASRL Member. Some items, obviously, do no apply to each Division; you can easily determine which rules do not apply to you (if any). You are expected to know the rules; ignorance will not be tolerated as an excuse for violating a rule.

Special rules may be made by ASRL Officials for an event due to extraordinary conditions. Such special rules shall apply to the conduct of that event if they are published to the web or announced via an e-mail list prior to the commencement of the event.

In the event that a rule needs to be changed or altered for whatever reason, the league will make an announcement concerning the change to the referenced rule.  The ASRL reserves the right to change these rules when League Officials find it necessary to maintain a clean driving environment.

101.C. Administration and Correspondence.

All correspondence by The ASRL Administration to its members will remain professional in tone and manner, and we ask that you extend the same courtesy.

101.C.1. Harassment.

You cannot harass, threaten, belittle, or otherwise speak to any ASRL Administrator in an excessively harsh or abrasive manner regardless of the circumstances. Doing so may result in the immediate termination of your membership. That decision is solely at the discretion of the ASRL President. Termination is non debatable and final. Membership dues will not be refunded. See also section 201 and 202.

101.C.2. Profanity.

The use of profanity {implied or direct which includes use of terms such as “wtf”, “bs”, etc…}, derogatory comments and/or sarcastic remarks {including but not limited to use of the term “Thank You” after being involved in an incident} will not be tolerated. This includes any remarks made from one driver to another driver while racing, in personal email, in any forum that can be read by the public, or in any chat including whisper mode within the game. See also section 201 and 202.

101.C.2.a. Penalty for use of profanity and/or harassment.

Series Director’s or any ASRL Administrator can and will take action against any member that violates this rule before, during, and/or after an event. Disciplinary Action can include a counseling email, disqualification from a race, suspension, and/or ejection from The ASRL.

Section 102 – Member Requirements

102.A Valid Email Address.

ASRL Members Must maintain a valid email address as part of their Member Account. Failure to do so can and will result in termination of your account and all site access as well as removal of Member Status and Registered Numbers.

 Section 103 – Reservations

103.A League Officials reserve the right to eject a driver from any ASRL Sanctioned Event for foul language, rough driving, and/or other similar activities. See also section 104.

Section 104 – Vehicle File Regulations

104.C Vehicle files used for league events and uploaded to Trading Paints.com may not contain the following:

104.C.1 Profane Images and/or Text
104.C.2 Pornographic Images and/or Text
104.C.3 Hate Related Images and/or Text
104.C.4 Racist Related Images and/or Text
104.C.5 Statements/Images related to the use of illegal drugs, drug paraphernalia, or the plants illegal drugs are derived from.
104.C.6 ASRL Administration reserves the right to terminate membership if that driver’s paint scheme does not adhere to the previous restrictions.

Section 105 – Car Numbers

105.A Registered Number.

The ASRL uses a Registered Number System. Any ASRL Member can register a Number by making a donation of $15.00 towards the ASRL Server/Web Fee Fund. Registered Numbers are “Locked Out” in all ASRL Series/ Events. Registered Numbers can only be used by the Member they are registered to. Registered Numbers remain Registered for a term of One Year and expire last day of the expiration month. Termination for cause from the ASRL results in forfeit of Registered Number. Any reserved number that is not used in any ASRL event for a period of 90 days is subject to forfeit if requested by another driver. The driver owing the registered number will be notified by email and offered the opportunity to provide a valid reason, and intent to return. No response in 14 days will make the number available. (updated – 1/08)

105.B Use of Registered Number.

ASRL members must refrain from using registered numbers in official ASRL sanctioned races.  Registered numbers are reserved for only the member who has previously registered it.  One warning will be given to members who accidentally log in with a registered number.  After that first warning, if the driver continues to log in with a league registered number, the Series Director may issue a penalty for each use following. (updated – 1/08)

Section 106 – Series Director Rules

106.A Black Flags.

No clearing of black flags, regardless of how they were caused is allowed during an official race by the Series Director or any admin in the session.  Serve all your black flags as required by the sim. Cautions will only be issued by the sim. (updated – 1/08)

106.B Add/delete laps in race.

If booted and you rejoin, you will have to race to get any lost laps back.

106.B.1 Lucky Dog

If a series is using a “lucky dog” scenario, Series Directors CAN use admin commands to add a driver’s lap back. Series Directors should have in place via website, procedures for drivers to follow for using the lucky dog rule in their series and this rule alone would be the only reason Directors could use admin commands to alter a driver’s lap count. (updated – 1/08)

Section 200 – League Sanctioned Series Race Rules

Section 201 – Race Chat

201.A Server Starts and Re-starts.

The Series Director, at their discretion, may choose to restart the Qualify, Practice, or Warm-up Session if they feel the need is warranted . This decision is solely the Series Director’s and is not disputable.

201.B Use of chat in-game.

All chat during the Qualifying Session is banned. You must wait until the session is complete before congratulating other drivers so late qualifiers may run without distraction

201.C Use of All-Caps.

Only The Series Director and/or League Administrators can use ALL CAPS for chat messages. Pay attention to any message posted in ALL CAPS.

Section 202 – Lapped Traffic

202.A Yielding to lead lap traffic. Lapped traffic MUST give way to lead lap cars IF they are significantly faster.

202.A.1 Hindering lead lap traffic. Lapped cars must not attempt to hinder lead lap cars. Lapped cars will have the option to go high or to stay low to let lead lap cars use the preferred line to make the pass. (updated – 1/08)

202.B Passing responsibility. When a lapped/damaged/off-pace car is as high as it can go, even up against the wall, the driver will not be at fault if an accident occurs. It is the responsibility of the faster cars to make a clean pass, adjusting their on track positions as needed to clear the slower car.

202.B.1 Lapped car responsibility. Do not make drastic moves to attempt to get out of the way of the lead lap car, but maintain race speed and a smooth position while letting the lead lap car make the pass. It is the responsibility of the lead lap car to safely pass.

Section 203 – Out Of Bounds

203.A Out of Bounds.

At Talladega and Daytona, the inside white/yellow line indicates the Out Of Bounds Line. Going below this line during an event to advance your position is prohibited and will result in penalty.

Section 204 – Failure to Maintain Control

204.A Self-Spin

A self spin is defined as a single car spin or loss of control that results in a yellow flag being issued.

204.A.1 Damaging contact.

A self spin can also be penalized if a vehicle causes either damage and/or another car to lose multiple positions without a caution occurring. This does not apply to those who spin as a result of evasive action to avoid an incident that has occurred on the track ahead, another car that is off pace in front of them, and/or another car that attempts to block or cut off said car.

Section 205 – Warp

205.A Definition.

Warp is a fact of life in racing on-line. However, there are times when some drivers have excessive warp. The Series Director may order a driver to park his vehicle if, in his opinion, the warp is detrimental to the race. The driver will immediately and safely pull into the pits and wait to see if his connection improves. If it does, he may rejoin the race. However, if again, the Series Director orders him off the track he must park the vehicle for the remainder of the race.

Section 206 – Exiting Race Early

206.A Exiting the race.

Once a driver has made the decision to “Park It”, or has been issued a penalty by the race director to “Park It”, and upon pulling into or being towed into their pit stall, they must then hit the escape key and retire from the race. The driver does not have to leave the server at this time, but can remain and watch the race.

Section 207 – Bump Drafting

207.A Bump Drafting.

Bump drafting is permitted within ASRL events, but if it results in an incident, the driver initiating the bump will be penalized.

Section 208 – Yellow Condition Rules (Caution)

208.A  Contact under caution.

Contact under yellow will be penalized.

Section 209 – Pitting

209.A Driving through pit stalls.

During pitting stay to the right until you are within 2 to 3 pit stalls of your pit stall. Cars exiting the pits will stay low until it is safe to merge into the track side lane.

Section 300 – League Sanctioned Series Regulations

Section 301 – Scoring and Protest Regulations

301.A Scoring.

Unless otherwise stated on a specific series homepage, scoring for ASRL events will be based on the result file provided by the game program. (updated – 1/08)

301.B DNS.

DNS Credits will be available on a Series Specific basis, check the Series website for in formation on whether or not these are available in your Series.

301.B.3 DNS Request.

Requests for credit redemption must be submitted in writing to the Series Director 24 hours before or after the event. In situations where extenuating circumstances exist, the credit will be given at the discretion of the Series Director.

301.B.4 Retroactive DNS credit.

Credits may be applied retroactively for drivers who join a Series after the Season begins.

301.B.5 Additional DNS credits

Additional credits over and above the allowable maximum may be given at the discretion of The Series Director for special circumstances.

301.B.6 DNS rule for drivers on probation.

Drivers under probation and/or suspension are not permitted use of DNS Credits as these are a privilege not a right.

302 - Protest Review Board

302.A Members

The Protest Review Board will consist of the ASRL President, Vice President, and Director of Operations.  All protests will be sent for review to those members by the Series Director.

302.B Proper Protest Submission

All protests must include a statement of facts, what penalties if any were issued, and a valid viewable replay of the incident with a minimum of 30 seconds before and after the incident occurred.

302.C Protest Review Board Decisions

All decisions by the Protest Review Board are final and non-negotiable.

Section 303 – Penalty Regulations

303.A Series director review responsibility.

A director may review all races for rule violations and issue penalties pursuant to ASRL Rules and Regulations for all violations noted or for incidents that cause cautions only.

303.C Change of Series Rules.

If a series director feels it is necessary to change the series policy mid season, it will only be allowed with the approval of the DOC.

303.D Penalty issuing authority.

Penalties may be issued based on any actions witnessed by Series Directors during the race or post-race review process. The severity of the penalty will be based on the severity of the incident/infraction.

Section 304 – Race Penalties

The following list covers some of the infractions for which penalties will be issued but it does not cover all possible scenarios. Additional offenses in the same race will also accrue penalty points.

304.A Actions Detrimental to Sim Racing

If a Series Director observes or is made aware of an act by any driver that constitutes a violation of the rules or that is detrimental to spirit of good clean sim racing or to the ASRL, disciplinary action will be determined and imposed.  The definition of detrimental is obviously harmful or damaging.

304.B 5 Point Penalties

  • 304.B.1 Going below the Out Of Bounds line to advance your position at Talladega or Daytona.
  • 304.B.2 Self-spins causing a caution or causing damage and/or multiple loss of positions to another vehicle without caution.
  • 304.B.3 Causing a wreck while passing or being passed – failure to hold your line

304.C 10 Point Penalties

304.C.1 Causing a wreck while Blocking (Intentionally cutting off another driver). 

304.D Disqualifications (no Points scored for DQ’ed event / moved to last place in results) (updated – 1/08)

  • 304.D.1 Damaging Contact under Yellow
  • 304.D.2 Failure to exit race when required (updated – 1/08)
  • 304.D.3 Intentionally wrecking a competitor during or after the race

Section 305 – Special Rules

305.A.1 Driver Responsibility.

Like self spins in the past, drivers will be required to leave a race if they are the cause of two incidents.

  • 1st incident – normal penalty points issued
  • 2nd incident – double penalty points issued
  • Continued racing – Disqualification and moved to last place in results (updated – 1/08)

305.A.2 Penalty for failure to leave race after causing two cautions.

If a driver continues to race despite causing two previous incidents (or one and done if applicable), the driver in question will receive a Disqualification for the event (no points), be adjusted to last place finishing position in the results file. (updated – 1/08)

305.B Post Race EOLL.

If a driver causes a caution and there is no restart. (IE end of the race) Any driver found guilty this type of caution incident will receive a post race EOLL. This means that the driver will be placed at the back of the running field in the post race standings. Any cautions caused without a restart still count as one of a driver’s race cautions and if a driver has already caused one previous caution during the race, he will be placed on one and done probation when he races his next scheduled points race.

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